Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Isaac Desmond's Contacts or Allies betrays Isaac Desmond, ending Isaac Desmond's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
20 |
Continued as Drifter (Scavenger). |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Failed to qualify for Courier (Scout). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
25 |
Betrayed by a friend. One of Isaac Desmond's Contacts or Allies betrays Isaac Desmond, ending Isaac Desmond's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Failed to qualify for Broker (Merchant). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Embroiled in legal trouble. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Gained a contact. |
7 |
41 |
Forced to muster out. |
8 |
41 |
Became a Citizen (Corporate). |
8 |
44 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |