Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Crime pays off. Gain victim as Enemy. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
32 |
Arrested and charged. |
4 |
32 |
Failed to defend self. Gain an Enemy and go to prison. |
4 |
34 |
Promoted to Rogue (Thief) rank 3. |
5 |
34 |
Became a Prisoner (Fixer). |
5 |
36 |
Israel Shaw is moved to a higher security prison. |
5 |
38 |
Promoted to Prisoner (Fixer) rank 1. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
41 |
Attacked by enemies that Israel Shaw easily defeat. |
6 |
41 |
Gain Enemy if Israel Shaw don't already have one. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
44 |
Attacked by enemies that Israel Shaw easily defeat. |
7 |
44 |
Gain Enemy if Israel Shaw don't already have one. |
7 |
46 |
Promoted to Drifter (Barbarian) rank 1. |