Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Encounter a Psionic institute. |
1 |
20 |
Tested for psionic powers |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
23 |
Pick up potentially useful information using Issac Boyd's psychic powers. |
2 |
26 |
Promoted to Psion (Psi-Warrrior) rank 1. |
3 |
26 |
Continued as Psion (Psi-Warrrior). |
3 |
30 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
3 |
30 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
4 |
30 |
Continued as Psion (Psi-Warrrior). |
4 |
31 |
Achieve a new level of discipline in Issac Boyd's powers/ |
4 |
34 |
Promoted to Psion (Psi-Warrrior) rank 3. |
5 |
34 |
Continued as Psion (Psi-Warrrior). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Psion (Psi-Warrrior) rank 4. |
6 |
38 |
Continued as Psion (Psi-Warrrior). |
6 |
41 |
Gain a contact outside of normal circles. |
6 |
42 |
Promoted to Psion (Psi-Warrrior) rank 5 with the new title Master of Wills. |
7 |
42 |
Continued as Psion (Psi-Warrrior). |
7 |
46 |
Spent time mastering mind and body. |
7 |
46 |
Forced to continue current assignment. |
7 |
46 |
Promoted to Psion (Psi-Warrrior) rank 6. |