Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Suffered a deep tragedy. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Failed to qualify for Ground Assault (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Birth or Death involving a family member or close friend. |
3 |
25 |
Voluntarily left Merchant Marine |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
26 |
Gained a contact. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Voluntarily left Scavenger |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
Issac Welter come into conflict with a splinter group Issac Welter's own religion which maintains Issac Welter's version is the wrong one. Gain 3 Rivals. |
5 |
32 |
Switched to Merchant (Free Trader). |
5 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
37 |
Issac Welter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
39 |
Inherit a gift from a rich relative. |
7 |
41 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
8 |
41 |
Continued as Noble (Diplomat). |
8 |
45 |
Become deeply involved in politics on Issac Welter's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |