Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Established a network of contacts. Gain 3 contacts. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Scout (Courier). |
3 |
28 |
Perform an exemplary service for the scouts. |
4 |
28 |
Voluntarily left Courier |
4 |
28 |
Entered Merchant Academy with the Business curriculum. |
4 |
29 |
Join a social movement. |
4 |
32 |
Graduated with honors. |
5 |
32 |
Became a Merchant (Broker). |
5 |
32 |
Promoted to Merchant (Broker) rank 1. |
5 |
32 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Imperial trade restrictions force Jar Dabs out of business. |
5 |
36 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
38 |
A good deal ensures Jar Dabs is living the high life for a few years. |
6 |
40 |
Promoted to Merchant (Broker) rank 4. |
7 |
40 |
Voluntarily left Broker |
7 |
40 |
Became a Entertainer (Artist). |
7 |
44 |
One of Jar Dabs's pieces of art is stolen, and the investigation brings Jar Dabs into the criminal underworld. |
7 |
44 |
Promoted to Entertainer (Artist) rank 1. |