Javier Watkins  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 46 M 7 (0) 4 (-1) 2 (-2) 9 (1) 10 (1) 8 (0)7429A8
Receptive, Artistic, Able
 
Skills
Admin 0
Athletics 0
Broker 0
Carouse 1
Drive (Walker) 1
Electronics 0
Engineer (J-drive) 1
Flyer 0
Mechanic 1
Persuade 0
Pilot (Capital Ships) 2
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer23
Drifter Barbarian 01
Drifter Wanderer 02
Believer Missionary/Humanitarian Junior Project Worker-11
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Lennie Hale Ally 5 0 0 1 Ne Kraeda ren Kelva (M/41)
Selina Hare Contact 0 1 0 0 Ne Kraeda ren Kelva (F/28)
Wa-pasafab Ally 3 0 4 0 Bwap (F/42)
Julio Chambers Rival 0 4 1 2 Ne Kraeda ren Kelva (M/48)
Relationship becomes more moderate. Enemy becomes a rival.
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Befriend a useful ally in one sphere. Gain an Ally.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Voluntarily left Merchant Marine
2 22 Failed to qualify for Courier (Scout).
2 22 Became a Drifter (Barbarian).
2 26 Scarred. Fully recovered. Owe 5,000 for medical bills.
3 26 Returned to Merchant (Merchant Marine).
3 28 Make an unexpected connection outside Javier Watkins's normal circles. Gain a Contact.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 Embroiled in legal trouble.
4 34 Forced to muster out.
5 34 Switched to Drifter (Wanderer).
5 36 Javier Watkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 36 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 39 Javier Watkins is caught in the periphery of a scandal.
6 39 Demoted to Believer (Missionary/Humanitarian) rank -1.
7 40 Voluntarily left Missionary/Humanitarian
7 40 Failed to qualify for Explorer (Scout).
7 40 Returned to Drifter (Wanderer).
7 41 Suffer from a life-threatening illness.
8 41 Entered Merchant Academy with the Shipboard curriculum.
8 43 Become leader in social movement.
8 43 Gain an Ally and an Enemy.
8 45 Graduated.
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