Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
4 |
29 |
Switched to Citizen (Colonist). |
4 |
30 |
Jeff White gain experience in a technical field as a computer operator or surveyor. |
4 |
33 |
Promoted to Citizen (Colonist) rank 1. |
5 |
33 |
Continued as Citizen (Colonist). |
5 |
35 |
Spent time maintaining and using heavy vehicles. |
5 |
37 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
37 |
Continued as Citizen (Colonist). |
6 |
39 |
Severely injured. Owe 1,250 for medical bills. |
7 |
39 |
Returned to Drifter (Barbarian). |
7 |
40 |
Attacked by enemies that Jeff White easily defeat. |
7 |
40 |
Gain Enemy if Jeff White don't already have one. |
8 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
43 |
Retired at age 43. |