Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A series of bad deals and decisions force Jennings Ross into bankruptcy. Jennings Ross salvages what Jennings Ross can. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
Jennings Ross do not know what happened to Jennings Ross. There is a gap in Jennings Ross's memory. |
3 |
22 |
Failed to qualify for Worker (Citizen). |
3 |
22 |
Switched to Drifter (Wanderer). |
3 |
24 |
Survived a risky adventure but gained nothing. |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
27 |
Attempted a risky adventure and was wildly successful. |
4 |
30 |
Forced to continue current assignment. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Switched to Merchant (Broker). |
6 |
37 |
Given advanced training in a specialist field |
7 |
37 |
Continued as Merchant (Broker). |
7 |
38 |
Given advanced training in a specialist field |
8 |
41 |
Continued as Merchant (Broker). |
8 |
42 |
Make an unexpected connection outside Jennings Ross's normal circles. Gain a Contact. |
8 |
45 |
Promoted to Merchant (Broker) rank 1. |