Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Jeremiah Davidson accepted an offer of inducements to betray Jeremiah Davidson's faith. Gain 30,000 in cash. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Psychologically damaged by Jeremiah Davidson's time in the scouts. |
3 |
26 |
Failed to qualify for Colonist (Citizen). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Find Ancient Technology. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Jeremiah Davidson's Contacts or Allies betrays Jeremiah Davidson, ending Jeremiah Davidson's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
A notable academic consults with Jeremiah Davidson about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
A new romantic starts. Gain an Ally. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |