Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Jeremy Philpot is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
22 |
Became a Scout (Courier). |
2 |
25 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
When dealing with an alien race, Jeremy Philpot botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Jeremy Philpot inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Jeremy Philpot's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
6 |
38 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
42 |
Join a conspiracy of nobles that were caught. |
6 |
42 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
42 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
7 |
42 |
Continued as Noble (Administrator). |
7 |
43 |
Moved to a new world. |
7 |
46 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |