Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Imperial trade restrictions force Jerome Parlow out of business. |
3 |
24 |
Became a Agent (Intelligence). |
3 |
28 |
Jerome Parlow went above and beyond the call of duty. |
3 |
28 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
29 |
Scarred. Owe 2,500 for medical bills. |
5 |
29 |
Failed to qualify for Army Support (Army). |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
31 |
Birth or Death involving a family member or close friend. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
36 |
Find valuable salvage. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
44 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |