Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Jerry Bluit commit a legendary crime. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Crime pays off. Gain victim as Enemy. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
29 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
32 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
38 |
A job goes wrong, forcing Jerry Bluit to flee off-planet. |
6 |
38 |
Became a Army (Army Support) with the new title Private. |
6 |
42 |
Assigned to an urbanised planet torn by war. |
6 |
42 |
Attempt at commissioned failed. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Infantry (Army). |
7 |
42 |
Continued as Army (Army Support). |
7 |
46 |
Assigned to a planet with a hostile or wild environment. |
7 |
46 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
7 |
46 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |