Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Jesse Mcandrew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Law Enforcement (Agent). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Explorer). |
2 |
24 |
Psychologically damaged by Jesse Mcandrew's time in the scouts. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
25 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
29 |
Jesse Mcandrew is sent to a new community or parish to preach The Word among the poor. |
5 |
29 |
Continued as Believer (Mainstream Believer). |
5 |
32 |
Jesse Mcandrew is sent to a new community or parish to preach The Word among the poor. |
5 |
33 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
33 |
Voluntarily left Mainstream Believer |
6 |
33 |
Switched to Merchant (Free Trader). |
6 |
34 |
A sudden war destroys Jesse Mcandrew's trade routes and contacts, forcing Jesse Mcandrew to flee that region of space. |
6 |
34 |
Gain rebels as Enemy |
7 |
34 |
Returned to Drifter (Barbarian). |
7 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
38 |
Continued as Drifter (Barbarian). |
8 |
39 |
Find valuable salvage. |
8 |
42 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
42 |
Voluntarily left Barbarian |
9 |
42 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
43 |
Opponents of Jesse Mcandrew's belief system ambush Jesse Mcandrew. |
9 |
43 |
Scarred. Owe 5,000 for medical bills. |
10 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
43 |
Retired at age 43. |