Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Jessie Hare's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Became a Scholar (Physician). |
4 |
32 |
Gained a contact. |
5 |
33 |
Continued as Scholar (Physician). |
5 |
35 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Scholar (Physician) rank 1. |
6 |
37 |
Continued as Scholar (Physician). |
6 |
39 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
41 |
Promoted to Scholar (Physician) rank 2. |
7 |
41 |
Continued as Scholar (Physician). |
7 |
44 |
A disaster or war strikes. |
7 |
44 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
44 |
The planetary government interferes with Jessie Hare's research for political or religious reasons. Jessie Hare continue working secretely. |
7 |
45 |
Promoted to Scholar (Physician) rank 3. |