Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Amnesia. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Good fortune |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Jesus Knight run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Became a Entertainer (Artist). |
4 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Failed to qualify for Physician (Scholar). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
33 |
Failed to qualify for Scientist (Scholar). |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
36 |
Attacked by enemies that Jesus Knight easily defeat. |
6 |
36 |
Gain Enemy if Jesus Knight don't already have one. |
6 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
39 |
Attacked by enemies that Jesus Knight easily defeat. |
7 |
39 |
Gain Enemy if Jesus Knight don't already have one. |
7 |
41 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
43 |
Spend time with an alien race. Gain a contact. |