Johnnie Tilcott  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 46 M 3 (-1) 9 (1) 4 (-1) 5 (-1) 10 (1) 9 (1)3945A9
Persecuted
 
Skills
Advocate 1
Animals 0
Art (Presentation) 0
Astrogation 1
Broker 1
Deception 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (M-drive) 1
Medic 1
Melee (Unarmed) 1
Persuade 1
Recon 0
Science (Space Sciences) 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 24
Agent Corporate Agent 02
Prisoner Inmate 01
 
Name Type Affinity Enmity Power Influence Species
Arie Clark Enemy 0 5 0 4 Tapazmal (F/36)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 19 Johnnie Tilcott's business or ship thrives.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 24 A good deal ensures Johnnie Tilcott is living the high life for a few years.
2 26 Promoted to Merchant (Free Trader) rank 2.
3 26 Continued as Merchant (Free Trader).
3 29 Embroiled in legal trouble.
4 30 Continued as Merchant (Free Trader).
4 34 Forced to muster out.
5 34 Became a Agent (Corporate Agent).
5 36 Go undercover to investigate an enemy.
5 36 Political upheaval strikes Johnnie Tilcott's homeworld, and Johnnie Tilcott is caught up in the revolution.
6 38 Continued as Agent (Corporate Agent).
6 39 Accused of a crime
7 42 Became a Prisoner (Inmate).
7 44 Disgraced. Word of Johnnie Tilcott's criminal past reaches Johnnie Tilcott's homeworld.
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