Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Jon Grant run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Imperial trade restrictions force Jon Grant out of business. |
3 |
21 |
Became a Rogue (Enforcer). |
3 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
22 |
Failed to qualify for Cavalry (Army). |
4 |
22 |
Submitted to the draft. |
4 |
22 |
Became a Scout (Explorer). |
4 |
26 |
When dealing with an alien race, Jon Grant botch an opportunity to gather extra intelligence about them. |
4 |
26 |
Jon Grant have no idea what happened to Jon Grant – they found Jon Grant's ship drifting on the fringes of friendly space. |
5 |
26 |
Continued as Scout (Explorer). |
5 |
27 |
Jon Grant's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jon Grant fail to help. Gain an Enemy. |
5 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
30 |
Continued as Scout (Explorer). |
6 |
34 |
Jon Grant have no idea what happened to Jon Grant – they found Jon Grant's ship drifting on the fringes of friendly space. |
7 |
34 |
Returned to Drifter (Scavenger). |
7 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
38 |
Continued as Drifter (Scavenger). |
8 |
41 |
Offered job by a patron. Now owe him a favor. |
8 |
42 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
42 |
Entered Merchant Academy with the Business curriculum. |
9 |
43 |
War breaks out, triggering a mandatory draft. |
9 |
43 |
Fled from the draft. |
9 |
43 |
Dropped out of the merchant academy. |