Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Jones Dunn inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
20 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
21 |
Jones Dunn come into conflict with a splinter group Jones Dunn's own religion which maintains Jones Dunn's version is the wrong one. Gain 1 Rivals. |
3 |
21 |
Became a Citizen (Worker). |
3 |
25 |
Hard times caused by a lack of interstellar trade costs Jones Dunn Jones Dunn's job. |
4 |
25 |
Continued as Citizen (Worker). |
4 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
29 |
Promoted to Citizen (Worker) rank 1. |
5 |
29 |
Continued as Citizen (Worker). |
5 |
31 |
Jones Dunn's business expands, Jones Dunn's corporation grows, or the colony thrives. |
5 |
33 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
33 |
Continued as Citizen (Worker). |
6 |
35 |
Jones Dunn rise to a position of power in Jones Dunn's colony or corporation. |
6 |
37 |
Promoted to Citizen (Worker) rank 3. |
7 |
37 |
Continued as Citizen (Worker). |
7 |
41 |
Jones Dunn's business expands, Jones Dunn's corporation grows, or the colony thrives. |
7 |
41 |
Forced to muster out. |
8 |
41 |
Became a Merchant (Free Trader). |
8 |
42 |
Jones Dunn's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
45 |
Promoted to Merchant (Free Trader) rank 1. |