Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Intelligence (Agent). |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
30 |
Betrayed by a friend. One of Josh Jack's Contacts or Allies betrays Josh Jack, ending Josh Jack's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
30 |
Continued as Drifter (Scavenger). |
3 |
33 |
Josh Jack do not know what happened to Josh Jack. There is a gap in Josh Jack's memory. |
4 |
34 |
Continued as Drifter (Scavenger). |
4 |
37 |
Good fortune |
4 |
38 |
Forced to muster out. |
5 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
42 |
Josh Jack have been following false teachings! |
6 |
42 |
Returned to Drifter (Scavenger). |
6 |
46 |
Lightly injured, no permanent damage. Fully recovered. |