Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Make an unexpected connection outside Josh Jephcots's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A series of bad deals and decisions force Josh Jephcots into bankruptcy. Josh Jephcots salvages what Josh Jephcots can. |
4 |
29 |
Failed to qualify for Pirate (Rogue). |
4 |
29 |
Became a Drifter (Scavenger). |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Josh Jephcots run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
37 |
Failed to qualify for Physician (Scholar). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Marine (Ground Assault) with the new title Marine. |
6 |
39 |
Trapped behind enemy lines. |
6 |
41 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
6 |
41 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
7 |
41 |
Continued as Marine (Ground Assault). |
7 |
44 |
Nearly killed. |