Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Betrayed by a friend. One of Joshua McNab's Contacts or Allies betrays Joshua McNab, ending Joshua McNab's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
24 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Became a Entertainer (Performer). |
3 |
27 |
Good fortune |
3 |
28 |
Promoted to Entertainer (Performer) rank 1. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
30 |
Criticised a questionable political leader on Joshua McNab's homeworld, causing his downfall. Gain an Enemy |
4 |
30 |
Public opinion turns on Joshua McNab. |
4 |
32 |
Promoted to Entertainer (Performer) rank 2. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
34 |
A new romantic starts. Gain an Ally. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
38 |
An investigation, tour, project or expedition goes wrong, stranding Joshua McNab far from home. |
7 |
38 |
Failed to qualify for Free Trader (Merchant). |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
41 |
Offered job by a patron. Now owe him a favor. |
8 |
42 |
Became a Scout (Explorer). |
8 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
46 |
Forced to muster out. |