Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Spent the college years partying. |
1 |
28 |
Left the colonies. |
2 |
28 |
Became a Drifter (Barbarian). |
2 |
30 |
Attacked by enemies and injured. |
2 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
30 |
Gain Enemy if Jules Cruz don't already have one. |
3 |
32 |
Voluntarily left Barbarian |
3 |
32 |
Failed to qualify for Broker (Merchant). |
3 |
32 |
Switched to Drifter (Scavenger). |
3 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
35 |
Became a Scholar (Physician). |
4 |
36 |
Advanced training in a specialist field. |
5 |
39 |
Voluntarily left Physician |
5 |
39 |
Became a Scout (Explorer). |
5 |
41 |
Jules Cruz have no idea what happened to Jules Cruz – they found Jules Cruz's ship drifting on the fringes of friendly space. |
6 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
45 |
Jules Cruz secretly provide religious rites for a dying leader or noble, although they do not share Jules Cruz's faith. Gain an Ally in the family and a Rival who disagrees with Jules Cruz's choice. |
6 |
45 |
Forced to muster out. |