Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Junius Paul is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
23 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
24 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Intelligence). |
3 |
27 |
Junius Paul's work ends up coming home with Junius Paul, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Failed to qualify for Infantry (Army). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
34 |
Junius Paul aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
36 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
36 |
Continued as Believer (Holy Warrior). |
7 |
37 |
Junius Paul come into conflict with a splinter group Junius Paul's own religion which maintains Junius Paul's version is the wrong one. Gain 3 Rivals. |
8 |
37 |
Switched to Drifter (Scavenger). |
8 |
41 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
41 |
Returned to Believer (Holy Warrior). |
9 |
44 |
Good fortune |
9 |
45 |
Forced to muster out. |