Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
War breaks out, triggering a mandatory draft. |
1 |
20 |
Used social standing to avoid the draft. |
1 |
22 |
Graduated. Gain an rival who is upset that Kapea-pap left the community. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Kapea-pap run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
28 |
Became a Navy (Flight) with the new title Crewman. |
5 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
32 |
Continued as Navy (Flight). |
6 |
34 |
Moved to a new world. |
6 |
36 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
7 |
36 |
Voluntarily left Flight |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
40 |
Kapea-pap do not know what happened to Kapea-pap. There is a gap in Kapea-pap's memory. |
8 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
41 |
Kapea-pap retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Retired at age 44. |