Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
19 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Embroiled in legal trouble. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
A sudden war destroys Kenneth Shea's trade routes and contacts, forcing Kenneth Shea to flee that region of space. |
4 |
34 |
Gain rebels as Enemy |
5 |
34 |
Became a Scholar (Field Researcher). |
5 |
36 |
Make a breakthrough in Kenneth Shea's field. |
5 |
38 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
38 |
Continued as Scholar (Field Researcher). |
6 |
39 |
Caught cheating in some fashion, advancing Kenneth Shea's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
39 |
Kenneth Shea's work is sabotaged by unknown parties. Kenneth Shea start again from scratch. |
6 |
39 |
Gain an Enemy |
6 |
42 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
42 |
Continued as Scholar (Field Researcher). |
7 |
45 |
Win a prestigious prize for Kenneth Shea's work. |
7 |
46 |
Forced to continue current assignment. |
7 |
46 |
Promoted to Scholar (Field Researcher) rank 3. |