Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
A good deal ensures Kevin Rouse is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Make an unexpected connection outside Kevin Rouse's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Became a Rogue (Thief). |
4 |
30 |
Kevin Rouse spend months in the dangerous criminal underworld. |
4 |
31 |
Promoted to Rogue (Thief) rank 1. |
5 |
31 |
Voluntarily left Thief |
5 |
31 |
Became a Citizen (Colonist). |
5 |
35 |
Kevin Rouse's business expands, Kevin Rouse's corporation grows, or the colony thrives. |
5 |
35 |
Promoted to Citizen (Colonist) rank 1. |
6 |
35 |
Continued as Citizen (Colonist). |
6 |
39 |
Gained a contact. |
6 |
39 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
39 |
Continued as Citizen (Colonist). |
7 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
40 |
Switched to Rogue (Enforcer) with previous rank. |
8 |
44 |
Crime pays off. Gain victim as Enemy. |
8 |
44 |
Promoted to Rogue (Enforcer) rank 2. |