Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
King Broderib foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
King Broderib do not know what happened to King Broderib. There is a gap in King Broderib's memory. |
4 |
29 |
Switched to Navy (Engineer/Gunner) with previous rank. |
4 |
32 |
King Broderib join a gambling circle on board. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
34 |
Moved to a new world. |
5 |
37 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
6 |
37 |
Voluntarily left Engineer/Gunner |
6 |
37 |
Became a Citizen (Colonist). |
6 |
40 |
King Broderib's business expands, King Broderib's corporation grows, or the colony thrives. |
6 |
41 |
Promoted to Citizen (Colonist) rank 1. |
7 |
41 |
Continued as Citizen (Colonist). |
7 |
43 |
Advanced training in a specialist field. |
7 |
45 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |