Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Contacted by an underground psionic group. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
31 |
Make an unexpected connection outside Lafayette Walsh's normal circles. Gain a Contact. |
3 |
31 |
Continued as Merchant (Merchant Marine). |
3 |
34 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
34 |
Became a Scholar (Scientist). |
4 |
37 |
Make a breakthrough in Lafayette Walsh's field. |
4 |
38 |
Promoted to Scholar (Scientist) rank 1. |
4 |
38 |
Tested for psionic powers |
5 |
38 |
Continued as Scholar (Scientist). |
5 |
41 |
Win a prestigious prize for Lafayette Walsh's work. |
6 |
42 |
Continued as Scholar (Scientist). |
6 |
44 |
Entangled in a bureaucratic or legal morass that distracts Lafayette Walsh from Lafayette Walsh's work. |
6 |
46 |
Promoted to Scholar (Scientist) rank 2. |