Team Leader Lambert Payne  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 46 M 5 (-1) 2 (-2) 3 (-1) 4 (-1) 5 (-1) 7 (0)523457
Shapely eyebrows, Protective, Nostalgic
 
Skills
Art (Creative) 0
Carouse 0
Deception 0
Diplomat 1
Drive 0
Flyer 0
Jack-of-All-Trades 1
Leadership 1
Melee (Blade) 1
Persuade 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Stealth 1
Steward 0
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Drifter Barbarian 13
Believer Missionary/Humanitarian Team Leader24
 
Name Type Affinity Enmity Power Influence Species
Sanford McKenzie Rival 1 2 0 3 Vanejenese (M/26)
Rubie Ames Rival 2 3 4 0 Vanejenese (F/27)
Dona Dunn Rival 1 2 2 0 Iltharan (F/31)
Dona Dunn is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Entertainer (Artist).
1 20 Public opinion turns on Lambert Payne.
2 20 Became a Drifter (Barbarian).
2 21 Betrayed by a friend. One of Lambert Payne's Contacts or Allies betrays Lambert Payne, ending Lambert Payne's career. That Contact or Ally becomes a Rival or Enemy.
3 21 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 25 Lambert Payne is sent to a new community or parish to preach The Word among the poor.
3 25 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
4 25 Continued as Believer (Missionary/Humanitarian).
4 26 Lambert Payne faith enjoys an explosion of popularity largely thanks to Lambert Payne's efforts.
4 26 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
5 29 Continued as Believer (Missionary/Humanitarian).
5 32 Opponents of Lambert Payne's belief system ambush Lambert Payne.
5 32 Injured. Fully recovered. Owe 5,000 for medical bills.
6 32 Returned to Drifter (Barbarian).
6 35 Find valuable salvage.
6 36 Promoted to Drifter (Barbarian) rank 1.
7 36 Continued as Drifter (Barbarian).
7 40 Attacked by enemies and injured.
7 40 Lightly injured, no permanent damage. Fully recovered.
7 40 Gain Enemy if Lambert Payne don't already have one.
7 40 Forced to muster out.
8 40 Returned to Believer (Missionary/Humanitarian).
8 43 Lambert Payne come into conflict with a splinter group Lambert Payne's own religion which maintains Lambert Payne's version is the wrong one. Gain 1 Rivals.
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