Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Contact with Government. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Ground Assault (Marine). |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Became a Scout (Surveyor). |
5 |
36 |
Moved to a new world. |
6 |
38 |
Voluntarily left Surveyor |
6 |
38 |
Failed to qualify for Free Trader (Merchant). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
41 |
Larry Weaver's work ends up coming home with Larry Weaver, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
44 |
Find valuable salvage. |
7 |
45 |
Promoted to Drifter (Wanderer) rank 1. |