Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Voluntarily left Enforcer |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Attacked by enemies that Leland Andrews easily defeat. |
2 |
24 |
Gain Enemy if Leland Andrews don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Leland Andrews run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
28 |
Good fortune |
5 |
31 |
Continued as Noble (Dilettante). |
5 |
35 |
Become deeply involved in politics on Leland Andrews's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
35 |
Promoted to Noble (Dilettante) rank 1. |
6 |
35 |
Continued as Noble (Dilettante). |
6 |
38 |
Join a successful conspiracy of nobles. |
7 |
39 |
Continued as Noble (Dilettante). |
7 |
43 |
Moved to a new world. |
7 |
43 |
Forced to muster out. |