Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Scout (Surveyor). |
2 |
24 |
When dealing with an alien race, Len Lobb botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Psychologically damaged by Len Lobb's time in the scouts. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
27 |
Perform an exemplary service for the scouts. |
3 |
28 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
30 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
30 |
Failed to qualify for Corporate Agent (Agent). |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
31 |
Suffer from a life-threatening illness. |
6 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
35 |
Len Lobb secretly provide religious rites for a dying leader or noble, although they do not share Len Lobb's faith. Gain an Ally in the family and a Rival who disagrees with Len Lobb's choice. |
6 |
35 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
35 |
Voluntarily left Mainstream Believer |
7 |
35 |
Failed to qualify for Corporate (Citizen). |
7 |
35 |
Submitted to the draft. |
7 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Retired. |
8 |
40 |
Gained a contact. |
9 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
Gained a contact. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |