Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Leslie Gibb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
20 |
Became a Merchant (Broker). |
2 |
24 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
24 |
Continued as Merchant (Broker). |
3 |
25 |
Make an unexpected connection outside Leslie Gibb's normal circles. Gain a Contact. |
3 |
28 |
Promoted to Merchant (Broker) rank 2. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
30 |
Leslie Gibb's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
30 |
Became a Entertainer (Artist). |
5 |
31 |
Win a prestigious prize. |
5 |
34 |
Promoted to Entertainer (Artist) rank 1. |
6 |
34 |
Continued as Entertainer (Artist). |
6 |
36 |
Gain a patron in the arts. Gain an Ally |
6 |
38 |
Promoted to Entertainer (Artist) rank 2. |
7 |
38 |
Continued as Entertainer (Artist). |
7 |
39 |
An investigation, tour, project or expedition goes wrong, stranding Leslie Gibb far from home. |
8 |
39 |
Failed to qualify for Corporate (Citizen). |
8 |
39 |
Submitted to the draft. |
8 |
39 |
Became a Army (Cavalry) with the new title Private. |
8 |
42 |
Unit is slaughtered in a disastrous battle, for which Leslie Gibb blame Leslie Gibb's commander. Gain commander as Enemy. |
9 |
42 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
45 |
Leslie Gibb come into conflict with a splinter group Leslie Gibb's own religion which maintains Leslie Gibb's version is the wrong one. Gain 3 Rivals. |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Retired at age 45. |