Liam Hicks  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 46 M 11 (1) 6 (0) 7 (0) 3 (-1) 4 (-1) 9 (1)B67349
Faces reality, Indulgent
 
Skills
Art (Performing) 0
Broker 1
Deception 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Remote Ops) 1
Engineer 0
Flyer 0
Gambler 1
Persuade 0
Pilot (Small Craft) 1
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Agent Intelligence Agent12
Drifter Wanderer 01
Citizen Worker 12
 
Name Type Affinity Enmity Power Influence Species
Unknown Kabble Enemy 0 2 0 1 Geonee (M/21)
Brad Pettitt Enemy 0 3 3 2 Solomani, Imperium (M/69)
Brad Pettitt gains in power and influence.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Embroiled in legal trouble.
2 22 Continued as Merchant (Merchant Marine).
2 26 A sudden war destroys Liam Hicks's trade routes and contacts, forcing Liam Hicks to flee that region of space.
2 26 Gain rebels as Enemy
3 26 Became a Agent (Intelligence).
3 27 Liam Hicks went above and beyond the call of duty.
3 30 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
4 30 Continued as Agent (Intelligence).
4 34 Life ruined by a criminal gang. Gain the gang as an Enemy
5 34 Failed to qualify for Colonist (Citizen).
5 34 Became a Drifter (Wanderer).
5 38 Offered job by a patron. Now owe him a favor.
6 38 Became a Citizen (Worker).
6 41 Liam Hicks rise to a position of power in Liam Hicks's colony or corporation.
6 42 Promoted to Citizen (Worker) rank 1.
7 42 Continued as Citizen (Worker).
7 43 Liam Hicks gain experience in a technical field as a computer operator or surveyor.
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