Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
24 |
A police detective or rival criminal forces Louis Gardner to flee and vows to hunt Louis Gardner down. Gain an Enemy. |
3 |
24 |
Failed to qualify for Broker (Merchant). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Louis Gardner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Performer (Entertainer). |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Find Ancient Technology. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Merchant Academy. |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
36 |
Gained a contact. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Voluntarily left Scavenger |
6 |
36 |
Failed to qualify for Physician (Scholar). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Returned to Agent (Law Enforcement). |
6 |
39 |
Go undercover to investigate an enemy. |
6 |
39 |
Arrested |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
40 |
Became a Prisoner (Thug). |
7 |
41 |
A guard takes a dislike to Louis Gardner. |