Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Lowell Robertson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Amnesia. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Lowell Robertson do not know what happened to Lowell Robertson. There is a gap in Lowell Robertson's memory. |
4 |
29 |
Became a Scout (Courier). |
4 |
31 |
Spend several years jumping from world to world in Lowell Robertson's scout ship. |
5 |
33 |
Continued as Scout (Courier). |
5 |
36 |
Lowell Robertson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lowell Robertson fail to help. Gain an Enemy. |
5 |
36 |
Lowell Robertson's ship is damaged, and Lowell Robertson have to hitch-hike Lowell Robertson's way back across the stars to the nearest scout base. |
5 |
36 |
Gain 1 Contacts. Gain 2 Enemies. |
5 |
37 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Courier). |
6 |
38 |
Lowell Robertson spend a great deal of time on the fringes of Charted Space. |
6 |
38 |
Gain a contact in an alien race. |
6 |
41 |
Promoted to Scout (Courier) rank 2. |
7 |
41 |
Continued as Scout (Courier). |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |