Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Mack Neal inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Advanced training in a specialist field. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
25 |
Accepted a deal with criminal or other figure under investigation. |
4 |
25 |
Failed to qualify for Field Researcher (Scholar). |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
26 |
Became a Merchant (Broker). |
5 |
30 |
A good deal ensures Mack Neal is living the high life for a few years. |
5 |
30 |
Promoted to Merchant (Broker) rank 1. |
6 |
30 |
Continued as Merchant (Broker). |
7 |
34 |
Continued as Merchant (Broker). |
7 |
35 |
Embroiled in legal trouble. |
8 |
38 |
Continued as Merchant (Broker). |
8 |
41 |
Imperial trade restrictions force Mack Neal out of business. |
9 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
44 |
Mack Neal retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |