Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Army Academy (Military Academy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Special assignment or duty on board ship. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
26 |
Voluntarily left Flight |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
28 |
Trapped behind enemy lines. |
3 |
30 |
Attempt at commissioned failed. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
32 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
33 |
Major Tilcott's scout ship is one of the first on the scene to rescue the survivors of a disaster but Major Tilcott fail to help. Gain an Enemy. |
5 |
33 |
Major Tilcott inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
37 |
Perform an exemplary service for the scouts. |
6 |
40 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Switched to Scout (Courier) with previous rank. |
7 |
41 |
Good fortune |