Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Opponents of Martin Holland's belief system ambush Martin Holland. |
1 |
21 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
2 |
21 |
Became a Scout (Explorer). |
2 |
23 |
Martin Holland's ship is damaged, and Martin Holland have to hitch-hike Martin Holland's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 4 Contacts. Gain 1 Enemies. |
3 |
23 |
Failed to qualify for Journalist (Entertainer). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Make an unexpected connection outside Martin Holland's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Given advanced training in a specialist field |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Voluntarily left Merchant Marine |
5 |
31 |
Failed to qualify for Cavalry (Army). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Attempted a risky adventure and was injured. |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
40 |
Find an Alien Artifact. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 2. |