Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Perform an exemplary service for the scouts. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
25 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Failed to qualify for Worker (Citizen). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Martin McCnaghty's Contacts or Allies betrays Martin McCnaghty, ending Martin McCnaghty's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Failed to qualify for Physician (Scholar). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Someone more charismatic but less devout than Martin McCnaghty has become Martin McCnaghty's superior. |
6 |
34 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Martin McCnaghty have been following false teachings! |
7 |
37 |
Failed to qualify for Merchant Academy. |
7 |
37 |
Switched to Drifter (Barbarian). |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
43 |
Find Ancient Technology. |
8 |
45 |
Forced to muster out. |