Martin Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 46 M 10 (1) 7 (0) 3 (-1) 3 (-1) 5 (-1) 2 (-2)A73352
Frazzled
 
Skills
Advocate 1
Animals 0
Carouse 1
Investigate 1
Mechanic 1
Medic 0
Melee (Blade) 1
Seafarer 0
Stealth 0
Steward 0
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 13
Merchant Merchant Marine Senior Crewman12
Scholar Scientist 02
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 20 Attacked by enemies that Martin Miller easily defeat.
1 20 Gain Enemy if Martin Miller don't already have one.
2 22 Continued as Drifter (Barbarian).
2 26 Promoted to Drifter (Barbarian) rank 1.
3 26 Continued as Drifter (Barbarian).
3 30 Martin Miller do not know what happened to Martin Miller. There is a gap in Martin Miller's memory.
4 30 Failed to qualify for Flight (Navy).
4 30 Submitted to the draft.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 33 Find an Alien Artifact.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 38 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
6 38 Became a Scholar (Scientist).
6 40 Entangled in a bureaucratic or legal morass that distracts Martin Miller from Martin Miller's work.
7 42 Attempted to change assignments.
7 42 Failed to qualify for Physician (Scholar).
7 42 Continued as Scholar (Scientist).
7 43 Advanced training in a specialist field.
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