Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Mat Hislop run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Merchant (Broker). |
2 |
23 |
A series of bad deals and decisions force Mat Hislop into bankruptcy. Mat Hislop salvages what Mat Hislop can. |
3 |
23 |
Failed to qualify for Thief (Rogue). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
27 |
Assigned to an assault on an enemy fortress. |
3 |
27 |
Attempt at commissioned failed. |
3 |
27 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
4 |
27 |
Continued as Marine (Star Marine). |
4 |
31 |
Assigned to an assault on an enemy fortress. |
5 |
31 |
Voluntarily left Star Marine |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Returned to Drifter (Barbarian). |
5 |
35 |
Betrayed by a friend. One of Mat Hislop's Contacts or Allies betrays Mat Hislop, ending Mat Hislop's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Scholar (Scientist). |
6 |
38 |
Caught cheating in some fashion, advancing Mat Hislop's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
38 |
Mat Hislop's work is sabotaged by unknown parties. Mat Hislop start again from scratch. |
6 |
38 |
Gain an Enemy |
6 |
39 |
Promoted to Scholar (Scientist) rank 1. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
41 |
A disaster or war strikes. |
7 |
41 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
41 |
The planetary government interferes with Mat Hislop's research for political or religious reasons. Mat Hislop continue working secretely. |