Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Mathew Cole's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mathew Cole fail to help. Gain an Enemy. |
1 |
21 |
Mathew Cole have no idea what happened to Mathew Cole – they found Mathew Cole's ship drifting on the fringes of friendly space. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
27 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
30 |
Mathew Cole make an alliance with a powerful and charismatic noble, who becomes an Ally. |
5 |
31 |
Continued as Noble (Dilettante). |
5 |
32 |
Join a successful conspiracy of nobles. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
6 |
38 |
Inherit a gift from a rich relative. |
7 |
39 |
Continued as Noble (Diplomat). |
7 |
40 |
Become deeply involved in politics on Mathew Cole's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
43 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |