Mattie Askew  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 46 M 2 (-2) 6 (0) 9 (1) 3 (-1) 12 (2) 3 (-1)2693C3
Bony hands, Scornful
 
Skills
Animals 0
Art (Creative) 0
Athletics 0
Broker 0
Drive 0
Electronics 0
Jack-of-All-Trades 2
Medic 0
Persuade 0
Profession (Spacer) 0
Steward 0
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Drifter Wanderer 14
Rogue Thief 01
Agent Law Enforcement Rookie01
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Cleo Peck Enemy 0 1 0 1 Humaniti (M/16)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 19 A series of bad deals and decisions force Mattie Askew into bankruptcy. Mattie Askew salvages what Mattie Askew can.
2 19 Became a Drifter (Wanderer).
2 23 Promoted to Drifter (Wanderer) rank 1.
3 23 Continued as Drifter (Wanderer).
3 25 Amnesia.
4 27 Continued as Drifter (Wanderer).
4 28 Find valuable salvage.
5 31 Continued as Drifter (Wanderer).
5 33 Find valuable salvage.
5 35 Forced to muster out.
6 35 Became a Rogue (Thief).
6 38 Betrayed by a friend. One of Mattie Askew's Contacts or Allies betrays Mattie Askew, ending Mattie Askew's career. That Contact or Ally becomes a Rival or Enemy.
7 38 Failed to qualify for Merchant Marine (Merchant).
7 38 Submitted to the draft.
7 38 Became a Agent (Law Enforcement) with the new title Rookie.
7 41 Life ruined by a criminal gang. Gain the gang as an Enemy
8 41 Failed to qualify for Worker (Citizen).
8 41 Switched to Drifter (Barbarian).
8 45 Forced to muster out.
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