Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
4 |
26 |
Became a Scout (Explorer). |
4 |
28 |
Perform an exemplary service for the scouts. |
5 |
30 |
Continued as Scout (Explorer). |
5 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Became a Merchant (Free Trader). |
6 |
36 |
Scarred. Owe 2,500 for medical bills. |
7 |
36 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Retired. |
7 |
39 |
A new romantic starts. Gain an Ally. |
8 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
44 |
Gained a contact. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |