Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
26 |
Left the colonies with honors. |
2 |
26 |
Failed to qualify for Corporate Agent (Agent). |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
29 |
Offered job by a patron. Now owe him a favor. |
2 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
30 |
Became a Rogue (Thief). |
3 |
34 |
Gained a contact. |
4 |
34 |
Continued as Rogue (Thief). |
4 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
38 |
Promoted to Rogue (Thief) rank 1. |
5 |
38 |
Continued as Rogue (Thief). |
5 |
41 |
Involved in a gambling ring. |
5 |
42 |
Promoted to Rogue (Thief) rank 2. |
6 |
42 |
Continued as Rogue (Thief). |
6 |
45 |
Nearly killed. Owe 17,500 for medical bills. |
6 |
46 |
Forced to continue current assignment. |
6 |
46 |
Promoted to Rogue (Thief) rank 3. |