Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Merl Miles's Contacts or Allies betrays Merl Miles, ending Merl Miles's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
23 |
Merl Miles went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
29 |
An investigation takes on a dangerous turn. |
3 |
29 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
35 |
Expose or are involved in a scandal of some sort. |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
39 |
Drafted into Star Marine |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |