Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Nearly killed. Owe 15,000 for medical bills. |
2 |
21 |
Became a Merchant (Broker). |
2 |
25 |
A sudden war destroys Michael Payne's trade routes and contacts, forcing Michael Payne to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Failed to qualify for Enforcer (Rogue). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
27 |
Michael Payne do not know what happened to Michael Payne. There is a gap in Michael Payne's memory. |
4 |
27 |
Failed to qualify for Performer (Entertainer). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
31 |
Voluntarily left Merchant Marine |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
33 |
Opponents of Michael Payne's belief system ambush Michael Payne. |
5 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
37 |
Michael Payne do not know what happened to Michael Payne. There is a gap in Michael Payne's memory. |
7 |
37 |
Returned to Believer (Holy Warrior). |
7 |
38 |
Michael Payne refused an offer of inducements to betray Michael Payne's faith. Gain 1 enemies. |
7 |
41 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
41 |
Continued as Believer (Holy Warrior). |
8 |
45 |
Michael Payne secretly provide religious rites for a dying leader or noble, although they do not share Michael Payne's faith. Gain an Ally in the family and a Rival who disagrees with Michael Payne's choice. |
8 |
45 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |