Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
Micheal Donoughoe's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Returned to Drifter (Wanderer). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Voluntarily left Merchant Marine |
5 |
31 |
Became a Noble (Diplomat) with the new title Intern. |
5 |
32 |
Nearly killed. Owe 20,000 for medical bills. |
6 |
35 |
Continued as Noble (Diplomat). |
6 |
39 |
Become deeply involved in politics on Micheal Donoughoe's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Dilettante (Noble). |
7 |
39 |
Continued as Noble (Diplomat). |
7 |
41 |
Micheal Donoughoe make an alliance with a powerful and charismatic noble, who becomes an Ally. |
7 |
43 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |