Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Micheal Williamson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Explorer (Scout). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Risk Micheal Williamson's fortune on a possibility lucrative deal and win. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Micheal Williamson's normal circles. Gain a Contact. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
6 |
33 |
Returned to Drifter (Barbarian). |
6 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
37 |
Voluntarily left Barbarian |
7 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
40 |
Micheal Williamson do not know what happened to Micheal Williamson. There is a gap in Micheal Williamson's memory. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Micheal Williamson come into conflict with a splinter group Micheal Williamson's own religion which maintains Micheal Williamson's version is the wrong one. Gain 3 Rivals. |